Technologoical but dreamy.

Creative Technologist and Maker of Recently Possible.

Trained to be computer scientist,
I explore new technologies and imagine ways to present the experience to the people.


Works

Software Development Team Leader
d'strict Holdings, Inc. Mar 2021 - Present
d'strict (the "Company") is a design company to create the user-centered experience by integrating both contents and digital media technology.

    • Experienced in organizing team structures and effectively managing the technical scope of projects.

    • Strong leadership skills in leading CG effects and conducting research on interactive technologies.

    • Proficient in managing and maintaining installation spaces for seamless operations.

 

Freelance: Technical Artist / AR Software Dev
Tom Ford

    • Led the visual development of AR projects for various Tom Ford perfume collections.

 

Illuminarium Oct 2020 - Mar 2021

    • Designed and developed immersive experiences using Unity.

    • Showcase engaging and interactive virtual environments.

    • Utilized the High Definition Render Pipeline (HDRP) to recreate visuals, resulting in top-notch visual effects and realistic rendering.

 

Senior Creative Technologist
Fake Love Sep 2016 - Sep 2020
Fake Love is an innovative experiential design agency, crafting
award-winning work that creates real emotional connections.

    • Led and created(hired) teams of engineers, artists and creatives based on projects’ needs

    • Ideated on experiences and visuals design and presented technical approaches to non-technical clients.

    • Initiated and led Fake Love’s R&D/development pipeline.

    • Clients: Google, Samsung, IBM, Nokia, SK-II, Amex, BMW, Nordstrom

 

Co-Founder & CTO
Svrround Inc.
Jan 2016 - Dec 2016
Svrround provided custom 360 video streaming service and developed/produced live 360 content.

    • Led development of 360-degree live streaming software, showcasing expertise in immersive media technology.

    • Collaborated with venues and event organizers to facilitate the installation of 360 cameras and network infrastructure for live event streaming

 

Game Developer
Fantage Inc.
Jun 2010 - Aug 2014
Fantage was a MMORPG involving a virtual world containing a range of online games and activities.

    • develop and maintain front-end game engines.

    • developed 80+ mini games

    • deployed games to 7million users

 

Education

Hongik University, International Design school for Advanced Studies
PhD student,
IDAS 2022 - current

NYU, Tisch School of the Arts
Master of Professional Studies,
ITP 2014 - 2016

Carnegie Mellon University
Bachelor of Science, Computer Science 2006-2010


Skills

Core Languages
C++, C#, JavaScript (full web stack), Python3, Java

Core Softwares/Frameworks
Unity3D, Unreal, Touch Designer, Android, iOS
OpenCV, Darknet, React

Core Fields
3D engines, AR/VR, Computer Graphics, Shader(glsl), Networking
Computer Vision, Machine Learning, Physical Computing

Core Platforms
Windows, Linux, MacOS, iOS/Android


Extras

Fashion Drone Shoot, 2017
360 and drones fashion shoots

Verizon Connected Futures, 2016
$20,000 Prototyping and Talent Development challenge

NYC Media Lab Demo Award, 2016
$25,000 Startup challenge

Day for Night Festival, 2016
Sparse, interactive sound installation

Sundance Film Festival, 2015
Maze2, VR Storytelling

IPG Connect Car Challenge, 2015
$15,000 Connect Car design winner