Technologoical but dreamy.
Creative Technologist and Maker of Recently Possible.
Trained to be computer scientist,
I explore new technologies and imagine ways to present the experience to the people.
Works
Software Development Team Leader
d'strict Holdings, Inc. Mar 2021 - Present
d'strict (the "Company") is a design company to create the user-centered experience by integrating both contents and digital media technology.
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Experienced in organizing team structures and effectively managing the technical scope of projects.
Strong leadership skills in leading CG effects and conducting research on interactive technologies.
Proficient in managing and maintaining installation spaces for seamless operations.
Freelance: Technical Artist / AR Software Dev
Tom Ford
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Led the visual development of AR projects for various Tom Ford perfume collections.
Illuminarium Oct 2020 - Mar 2021
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Designed and developed immersive experiences using Unity.
Showcase engaging and interactive virtual environments.
Utilized the High Definition Render Pipeline (HDRP) to recreate visuals, resulting in top-notch visual effects and realistic rendering.
Senior Creative Technologist
Fake Love Sep 2016 - Sep 2020
Fake Love is an innovative experiential design agency, crafting
award-winning work that creates real emotional connections.
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Led and created(hired) teams of engineers, artists and creatives based on projects’ needs
Ideated on experiences and visuals design and presented technical approaches to non-technical clients.
Initiated and led Fake Love’s R&D/development pipeline.
Clients: Google, Samsung, IBM, Nokia, SK-II, Amex, BMW, Nordstrom
Co-Founder & CTO
Svrround Inc. Jan 2016 - Dec 2016
Svrround provided custom 360 video streaming service and developed/produced live 360 content.
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Led development of 360-degree live streaming software, showcasing expertise in immersive media technology.
Collaborated with venues and event organizers to facilitate the installation of 360 cameras and network infrastructure for live event streaming
Game Developer
Fantage Inc. Jun 2010 - Aug 2014
Fantage was a MMORPG involving a virtual world containing a range of online games and activities.
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develop and maintain front-end game engines.
developed 80+ mini games
deployed games to 7million users
Education
Hongik University, International Design school for Advanced Studies
PhD student, IDAS 2022 - current
NYU, Tisch School of the Arts
Master of Professional Studies, ITP 2014 - 2016
Carnegie Mellon University
Bachelor of Science, Computer Science 2006-2010
Skills
Core Languages
C++, C#, JavaScript (full web stack), Python3, Java
Core Softwares/Frameworks
Unity3D, Unreal, Touch Designer, Android, iOS
OpenCV, Darknet, React
Core Fields
3D engines, AR/VR, Computer Graphics, Shader(glsl), Networking
Computer Vision, Machine Learning, Physical Computing
Core Platforms
Windows, Linux, MacOS, iOS/Android
Extras
Fashion Drone Shoot, 2017
360 and drones fashion shoots
Verizon Connected Futures, 2016
$20,000 Prototyping and Talent Development challenge
NYC Media Lab Demo Award, 2016
$25,000 Startup challenge
Day for Night Festival, 2016
Sparse, interactive sound installation
Sundance Film Festival, 2015
Maze2, VR Storytelling
IPG Connect Car Challenge, 2015
$15,000 Connect Car design winner